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Temple of the one oblivion
Temple of the one oblivion













Have a look around Cloud Ruler Temple if you want, then leave for the Imperial City.įast travel to the Elven Gardens District of the Imperial City. He'll suggest that you go see Baurus to find out if he's discovered anything new. Ask him about the Amulet of Kings to update the quest "The Path of Dawn". Speak with Jauffre next and join the Blades if you want. Listen to Martin give a lame speech, then have a nice talk with him about magic and stuff, so you complete the current quest and start a new one. Upon reaching Cloud Ruler Temple, wait before the main gate to be greeted by one of the Blades, Cyrus let him introduce the place and then follow him upstairs to the temple. Leave the Priory and fast travel to the temple (from Bruma follow the road North and slightly West to find Cloud Ruler Temple). Jauffre suggests that, in order to protect Martin, you should take him to Cloud Ruler Temple near Bruma. Head upstairs and speak with Jauffre to find that the Amulet of Kings has been stolen! Inform Jauffre that you have found Martin and brought him back. Talk to Jauffre afterward and then follow him over to the Priory house to check on the Amulet of Kings. Help him to defeat the Mythic Dawn in there, and be sure to keep Martin alive. Set your active quest to "Weynon Priory" and head into the church to find Jauffre. Which of these have you not yet discovered? Excuse me, I'm just going to go reinstall it.Head up the path and help defend the Priory, killing any Mythic Dawn members as you go. However, there are some parts that I definitely missed, including some on this list. I plundered every dungeon I could, and became fat from the profits. I stole from the high and the low of society. I joined the Dark Brotherhood after attacking a man for no reason other than I wanted his sword. Instead, they were lovingly crafted, as with almost every Elder Scrolls game, I let the main quest go hang while I ran off in the world doing mad stuff.

temple of the one oblivion

It had quests that never felt like you were just going from A to B. The graphics have aged, but they're still gorgeous, and exploring the sun-dappled meadows, or the seedy underbelly of Bruma is still exceptionally immersive. It made a world that you actually kind of wanted to live in.

temple of the one oblivion

The game created an immersive world like none of the other games in the franchise have been able to. What it is I find hard to put my finger on, but I've got a couple hundred words here to try. While it may not have the weird edge of Morrowind, or the more impressive graphics and better voice acting of Skyrim, it has something else. Oh, The Elder Scrolls IV: Oblivion, what words should I use to describe thee? As I've mentioned before, this game is my favorite of the Elder Scrolls franchise by a long way.















Temple of the one oblivion